Rem - Rune Magus
Rem
Rune Magus
Stats
| ATK | DEF | HP | CRIT | MAG | |
|---|---|---|---|---|---|
| +2 | 2901 | 2204 | 5918 | 961 | 2934 |
| +10 | 3640 | 2766 | 7425 | 1206 | 3681 |
*All stats are based on Zeus faith.
Attack Type

Skill
| Netherhenge / 4T | ||
|---|---|---|
| • 100% chance to knock back all enemies 1 tile(s). If affected unit(s) cannot be knocked back, deal damage equal to 150% of hero's MAG. | ||
| • Summons an indestructible wall for 3 turn(s). This wall is immune to displacement effects. | ||
| • Increases MAG of squad by 40% of hero's MAG for 3 turn(s). | ||
Aura
| Cursed Mirror | ||
|---|---|---|
When allies in aura are hit, there is a 50% chance to: • Trigger allies in aura to knockback an enemy. If affected unit(s) cannot be knocked back, deal damage equal to 35% of hero's MAG. • Increases DEF of allies in aura by 30% of hero's MAG for 2 turn(s). | ||
Ancient Weapon
| Rem's Raw Nerve |
|---|
| Raw Nerve Set | |||||
|---|---|---|---|---|---|
| ATK | DEF | HP | CRIT | MAG | |
![]() |
300 | 100 | 5500 | None | 300 |
![]() |
400 | 500 | 7500 | None | 500 |




